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3D Asset and Environment Development artist.

I am a Game Design artist. who specializes in Environmental and 3D asset creation.

3D Asset Creation

 

3D modeling in both Maya and Zbrush to create realistic looking game quality models and assets.I use photo programs like Photoshop to create textures and designs used in games and on websites.

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I have studied Video Game Design at Oxford College of Art, Business and Technology in Peterbrough Ontario Canada. I strive to make game quality and game ready assets that would make any game a Triple A level game in terms of Asset Design and Game play layout.

I am constantly striving to increase my knowledge of the game engine software, as well as programs like Z-Brush, Photoshop and Maya, all that I personally find critical to making a great game or 3D asset.

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All assets created by artist. Modeled from the Portal series

Environment Creation

 

Environment creation that allows for realistic, or styilized game environments to immerse the gamer in the game world.

Game Design

 

Using Unreal or Unity. I am able to  go from concept to completion in various stages of the game making process. Utilizing my skills to design the best game possible.

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 Contact
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 I can be contacted by the following:
 Email :
​ Thomas.Gallant@pet.trilliumcollege.ca
​​ Linkedin :
 https://ca.linkedin.com/in/thomas-gallant-894850121
 Twitter :
 https://twitter.com/TGallantTrill
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 All digital media held within this website was created by the author of the site, any exceptions will be noted on the pictures. Any images taken from mainstream entertainment are used for refrence and to display the          artists  skill in recreating objects that employers may wish in their games. Any asset created from another game were created by the owner of this site, and are used for demonstrative purposes, no sales or monies          have  been made from the use of any items held within this site.
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