
I am a Game Design artist. who specializes in Environmental and 3D asset creation.
3D modeling in both Maya and Zbrush to create realistic looking game quality models and assets.I use photo programs like Photoshop to create textures and designs used in games and on websites.
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I have studied Video Game Design at Oxford College of Art, Business and Technology in Peterbrough Ontario Canada. I strive to make game quality and game ready assets that would make any game a Triple A level game in terms of Asset Design and Game play layout.
I am constantly striving to increase my knowledge of the game engine software, as well as programs like Z-Brush, Photoshop and Maya, all that I personally find critical to making a great game or 3D asset.
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Environment creation that allows for realistic, or styilized game environments to immerse the gamer in the game world.
Using Unreal or Unity. I am able to go from concept to completion in various stages of the game making process. Utilizing my skills to design the best game possible.
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