
Services
Making game ready, and Marketable 3D assets and digital media for game, and the virtual market.

Knowledge Base
​
I have an ever growing base of knowledge of the following programs as well as an eye for detail, artistic expression and what looks good in a game or marketing campaign.
​
Programs I have experience in:
​
Maya 2014, Maya 2015, Maya 2016
Photoshop CS6
Unity 4, Unity 5
Unreal Engine 4
Z-Brush
Unity
​
I have become increasingly familiar with Unity and the power it possess to create amazing games. I have knowledge in Level Design, Game Mechanics, C# Coding and Story Progression. I have used Unity to create many small games that display my skill and understanding of Unity. I will upload links to my games in the future.
​
Maya
​
I have a skill base in Maya that allows me to create realistic or styilistic looking 3D models that can be used in game and for marketing campaigns. I constantly try to update my skill base in the digital modeling field which allows me to create some intresting and realistic looking items.
​
Unreal Engine
​
My knowledge of the Unreal Engine is increasing constantly. I have a working knowledge of the UI and the process of creaing a game through the Unreal Engine. A knowledge of Blueprints as well as C# coding allows me to create indepth code and textures with Unreal.
​
Photoshop CS6
​
As a Digital graphical artist photoshop is essential to my ability to create realistic textures, pictures and designs used in game and in digital marketing media. Photoshop is a powerful tool that allows me to edit and create digital pictures to use in game.
​
​
​
​​
Z-Brush
​
​
Though I am new to Z-brush the unmistakable power of this program can not be understated. Using Z-brush I can add realistic looking skin, hair, wood or other textures to my 3D objects making them appear even more realistic and lifelike. Z-Brush is powerful tool that I am learning more about daily. It will be useful in the future for creating beautiful pieces of art.
​